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  • Key Stats:
  • Important Design Note:
  • Base Characteristics:
  • Upgrade Formula:
  • Upgrade Scaling:
  • Best For:
  1. MECHANICS
  2. Yield Items

Fisher

The Fisher is the entry-level Yield item, designed for small players or those optimizing their last available slots. It offers a cost-effective solution with shorter cycle duration.

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Last updated 4 days ago

Key Stats:

  • Low-risk entry unit (2-day cycle) | Optimal for filling leftover slots.


Important Design Note:

Fishers allow early players to start compounding strategies quickly without heavy investment.


Base Characteristics:

  • Price: 250 $FISH

  • Duration: 2 days

  • Base Yield (Level 1): 134 $FISH/day

  • Total Yield (Level 1): 268 $FISH

  • Upgrade Cost: 25 $FISH per level

  • Repair Price: 250 $FISH

  • Slot Usage: 1


Upgrade Formula:

  • Yield at Level n: 1.05 × 250 × (1 + 0.02)^n


Upgrade Scaling:

Level
Yield/day
Yield total (2 days)
Upgrade Cost

1

134

268

25 $FISH

2

136.5

273

25 $FISH

3

139.1

278.2

25 $FISH

4

141.8

283.6

25 $FISH

5

145.0

290.0


Best For:

  • Filling leftover slots

  • Early-game farming

  • Low-Fuel strategies

Fisher