Boat

The Boat is a mid-tier Yield item, ideal for players scaling their production operations. It balances strong daily returns with moderate upgrade costs.

Boat

Key Stats:

  • Mid-risk unit (4-day cycle) | Designed for players scaling up.


Important Design Note:

Boats provide great compounding efficiency while keeping Fuel consumption manageable.


Base Characteristics:

  • Price: 1,000 $FISH

  • Duration: 4 days

  • Base Yield (Level 1): 271.5 $FISH/day

  • Total Yield (Level 1): 1,086 $FISH

  • Upgrade Cost: 100 $FISH per level

  • Repair Price: 1,000 $FISH

  • Slot Usage: 2


Upgrade Formula:

  • Yield at Level n: 1.03 × 1,000 × (1 + 0.055)^n


Upgrade Scaling:

Level
Yield/day
Yield total (4 days)
Upgrade Cost

1

271.5

1,086

100 $FISH

2

286.5

1,146

100 $FISH

3

302.5

1,210

100 $FISH

4

318.9

1,276

100 $FISH

5

336.5

1,346


Best For:

  • Scaling mid-sized operations

  • Optimizing Fuel/yield balance

  • Mid-stage territory development

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